Quadratics(This stinks)

* math

1. To find the y intercept substitute x = 0

for example y = x2-2x will be y = 02-2x so y = 0,0

2. Maximum value & Minimum

In a concave down the maximum value will be the value it will never be. So it is the point where it starts turning down. In a concave up the minimum value is the opposite The y coordinate of the vertex.

3. Vertex

The vertex is the point where it starts turning the other way

the equation y=a(x-h)2+k, we can see that the turning point has the coordinates (h, k).

If we compare y=x2, whose vertex is at 0,0, to y = a(x-h)2, then we can think of the second equation and its graph as a transformation of y=x2:

h represents the number of units that y=x2 is translated horizontally, and k represents the number of units that y =x2is translated vertically. \(x = -b/2a\) simply plug the x thingemembob into the thing to get the y coordinate \(y = (x)^{2 }+ b(x) -c\)

4. Axis of symettry

\(x=-b/2a\) subtitue the stuff with the coefficents(i think)

5. X=-b/2a

This is used to find: The x coordinate the best. b is 2nd coefficient a is the 1st coefficient idk if this works for things with more than 2 variables -1.5

6. Elsewhere

6.1. References

6.2. In my garden

Notes that link to this note (AKA backlinks).

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