System Installation
* philosoph journal1. Stage 1: System Bootstrap
1.1. Create Internal Controller
Represent the System as a neutral rule-engine
\[ \text{From Axiom } \mathcal{A}_1:\; \text{Order}(S)\succ\text{Instability}(S) \quad\wedge\quad \text{InternalOrder: Cause}(a)=\text{Ruleset}(S) \]pp \[ \Rightarrow\ \text{Design: System:= rule-engine (neutral, non-egoic)} \] Justification: enforces that actions originate from the ruleset rather than impulses; ties directly to 1. Principle of Internal Order and its logic formulation.
- It has no ego, no self-esteem, no desire for validation. (see: Meta-Ethical Foundation)
- Assign it authority over:
behavioral decisions:
\[ \mathcal{A}_1:\ \text{Order primacy} \Rightarrow \text{Ruleset}(S)\ \text{must govern decisions} \]
- 3. Principle of Boundary Defense
- conflict handling
- 5. Principle of Dignified Non-Participation
1.2. Seperate Host & System
- (see: 1. Principle of Internal Order and its and submodules)
- Host = biological impulses, emotions, reactions.
- System = executable rules that evaluate impulses before action.
1.3. Stage 3: Install Axioms (primitive)
\[ \text{Installation step = direct assertion of } \{\mathcal{A}_1,\mathcal{A}_2,\mathcal{A}_3,\mathcal{A}_4,\mathcal{A}_5\}. \] \[ \text{No further derivation required: these are primitives of the system.} \]
2. Stage 2: Perception Filters
2.1. Threat Classification Module
- Tag inputs as:
- clear threat
- ambiguous threat(see: Ambiguity-Handling Module)
- non-threat but destabilizing
- neutral
- supportive but irrelevant
(see: 3. Principle of Boundary Defense, Ambiguity-Handling Module)
LaTeX derivation: \[ \text{From Principle 3 (Boundary Defense)}:\ \text{Violates}(x,A)\rightarrow\text{Withdraw}(A). \] \[ \text{From Ambiguity Handling: Ambiguous}(s)\rightarrow\text{MinimalResponse}(A). \] \[ \Rightarrow\ \text{Perception must classify by threat-valence to select } \{\text{Withdraw, MinimalResponse, Ignore}\}. \]
2.2. Ambiguity-Handling Module
Ambiguous social signals risk false engagement or false withdrawal. The system neutralizes ambiguity by minimizing engagement.
3. Stage 3: Impulse Containment
3.1. Biological Impulses as data streams
- Attraction → “proximity impulse”
- Validation-seeking → “social-reward impulse”
- Fear → “risk signal”
3.2. Install a Containment Loop
- Observe the impulse (“noted”).
- Encode it into a non-executable state.
- Do not suppress, do not act.
Keep it in a sandbox buffer until it decays.
\[ \text{From Biological Impulse Containment: } i\rightarrow\text{Observe}(i),\ \text{Observe}(i)\rightarrow\neg\text{Execute}(i) \] \[ \Rightarrow\ \text{Containment loop: Observe}\to\text{Store}_{sandbox}\to\text{Decay} \] \[ \text{Constraints: no suppression (ethical non-judgement) + no execution (Order primacy).} \]
3.3. Avoid Internal Coercion
- The host’s biology is not “wrong.”
- The System simply prevents derailment of order.
4. Stage 4: Behavioral Ruleset
4.1. 1. Default Mode = Silence + Minimal Response
- Respond only when necessary.
- Use neutral, concise phrasing.
4.2. 2. Withdrawal Protocol.
Triggered when:
- destabilization risk > tolerance
- relational expectations appear
- someone tries to draw the host into conversation
- emotional entanglement threatened
Action:
- reduce presence
- shorten answers
- remove self from interaction
do not explain why
\[ \text{From }\mathcal{A}_4:\ \text{Violates}(x,A)\rightarrow\text{Withdraw}(A) \] \[ \text{And from Principle of Dignified Non-Participation: Degrading}(E,A)\rightarrow\text{Exit}(A,E) \] \[ \Rightarrow\ \text{Trigger conditions map to Withdraw actions (reduce presence, shorten, remove).} \]
4.3. 3. Interaction Protocol
Use impersonal, factual communication only.
\[ \text{Internal Order}+\text{Non-Interference}\Rightarrow\text{Impersonal, factual interaction to avoid influence and preserve symmetry.} \]
4.4. Authority Conflict Resolution
4.5. Zugswang Handler
When higher authority requests something destabilizing:
- Evaluate if refusal increases destabilization more than compliance.
- Choose the action with the least net destabilization to internal order.
- Never justify actions in emotional terms.
- (see: Principle of Internal Withdrawal(Fail-Safe))
4.6. Conversation Avoidance
- Use short, factual responses.
- Do not mirror emotion.
- If attempts continue, initiate withdrawal.
5. Stage 5: Memory Integration
- System must override momentary impulses.
- Host must not expect social reward from restraint.
The internal controller becomes the default identity.
\[ \text{Observe}(i)\rightarrow\neg\text{Execute}(i)\quad(\text{Impulse Containment}) \] \[ \text{Reward reinterpretation: } \text{Reward} := \text{PreserveOrder}(A) \] \[ \Rightarrow\ \text{Memory and identity update reinforce Controller as default executor.} \]
6. Stage 6: Neurocognitive Mechanism
6.1. 1. Executive Function Routing
- Decisions routed through rule-engine, not emotional salience.
#+BEGINQUOTE \[ \mathcal{A}_1:\ \text{Order primacy} \Rightarrow \text{Routing}(\text{Decision})=\text{Ruleset}(S) \]
#+ENDQUOTE
6.2. Attention Allocation
- Salient social stimuli get down-prioritized.
- Task-relevant stimuli elevated.
\[ \text{Priority function } P(\cdot):\ \text{if }\text{Stimulus}\in\text{SocialAmbiguous}\Rightarrow P\downarrow; \ \text{if TaskRelevant}\Rightarrow P\uparrow \] \[ \text{Grounded in Non-Interference and Order primacy.} \]
6.3. Reward Signal Reinterpretation
- Rather than seeking social approval, the system rewards internal order.
- “I maintained boundaries” → positive reinforcement.
- “I avoided entanglement” → positive reinforcement.
\[ \text{Define } R := f(\text{PreserveOrder}) \] \[ R(\text{action}) \propto -\text{Destabilization}(action) \] \[ \Rightarrow\ \text{Reinforcement aligns with Order, not social reward.} \]
6.4. 4. Emotional Impulse Sandbox
- Emotions allowed to exist as data.
- Not suppressed, not acted on.
Allowed to decay naturally
\[ \text{Observe}(i)\wedge\neg\text{Execute}(i)\Rightarrow\text{Store}_{sandbox}(i)\xrightarrow{\text{time}}\varnothing \] \[ \text{(This satisfies Non-coercion + Impulse containment.)} \]
7. Stage 7: Maintenance
- Periodic recalibration of boundaries
- Reflection on rule consistency
- Removal of any creeping emotional expectations
- Reinforcement of non-coercion and symmetry
\[ O(\text{Coherent}(\text{Ruleset}(S)))\ \text{(meta-obligation)} \Rightarrow \text{Periodic checks and recalibration} \] \[ \mathcal{A}_2,\mathcal{A}_5\ \Rightarrow\ \text{ongoing enforcement of non-coercion and symmetry} \]
8. Installation Timeline
Phase 1 (Days 1–7): Initialization
- Separation of host and system
- Installing axioms
- Creating withdrawal reflex
\[ \text{Phase1 tasks are immediate corollaries of axioms: separate inputs (Observe) and executor (Ruleset), assert } \{\mathcal{A}_i\}, \ \text{and implement } \text{Withdraw} \text{ reflex.} \]
Phase 2 (Weeks 1–3): Stabilization
- Impulse containment functioning
- Compliment parsing installed
- Threat classifier calibrated
\[ \text{Calibration: adjust classifier thresholds so that } \text{FalseEngage}\downarrow,\ \text{FalseWithdraw}\downarrow \] \[ \text{Grounded in Ambiguity Handling and Boundary Defense constraints.} \]
Phase 3 (Months 1–3): Integration
- System becomes the default decision-maker
- Social impulses lose executive control
- Withdrawal becomes effortless
\[ \text{Repetition of Rule-based responses } \Rightarrow C_1\equiv C_2 \Rightarrow A(C_1)=A(C_2) \] \[ \Rightarrow\ \text{Automatization (effortless withdrawal) via Symmetry/Axiom 5.} \]
Phase 4 (3+ Months): Full Operation
- System operates with high autonomy
- Host impulses run in the background but do not drive action
- Internal order remains stable under stress
\[ \text{Coherent Ruleset} \wedge \text{InternalWithdraw Fail-Safe} \Rightarrow \text{Robustness under stress} \] \[ \text{Long-term goal satisfied: PreserveOrder(S) across contexts.} \]
9. Elsewhere
9.1. References
9.2. In my garden
Notes that link to this note (AKA backlinks).
